Rules & Policies

Here you will find Nero Rules and Policies, as well as additional requirements for participating in NERO SWV.



9th Edition Rule Book

Chapter Services - Services offer to players to earn XP between events

International Goblin Stamp Policy - Spending Goblin Points

Goblin Point Reward Policy - Goblin points for donations

International Sportsmanship Policy

Formal Magic Rules - Linked to the NERO International Site for Formal Magic Rules

Legal Release Form - Must be signed by parent or guardian if player is under 18 yrs old.

Creating Boffer Weapons - Guide to creating NERO safe boffer weapons

Play tests - List of current play tests accepted at NERO SWV

Request Character Sheet - Traveling Out of Chapter

Event Info:

1. All out of chapter players will need to have 2 copies of their character sheet...one for them and one for us to keep for records.

2. NERO of Southern WV will allow transforms from out of chapter on a case by case basis. If you have a transform from another chapter, bring us all information on the transform package and the plot team will decide whether or not it is allowed. *Transforms written with Transform 4.0 Packet are accepted, and do not need prior review.

3. NERO of Southern WV does not use auto max-out. Players (PCs) will be rewarded a half a blanket per day with the option to buy another half blanket per day with in game money. NPCs will be rewarded 1 blanket per day.

4. All non NERO of Southern WV magic items must be checked in at logistics.

5. Nero SWV is a Memorization Chapter. (Cast on the Fly can be learned IG)

6. All participants must be 14 years of age to play and have a Legal Release Form on file.

7. Ultra-light and Latex Weapons are allowed if they pass weapons inspection during check-in. Shop Nero SWV - Has a selection of pre-approved weapons.